
Even the AI for targetting is better, so a guy with a rocket would be more likely to aim for a tank than infantry, for example. Those aren't the only changes to the AI: plane dogfighting AI has been improved as well. You can also take command of a squad directly now too, including commands to Commandeer a vehicle, getting in/out of a vehicle, attacking or defending points, go to a location and regroup. You now have the ability to make a battle plan, so you can draw out a plan for how you want the AI to battle. The developer seems to be making steps towards making it more fun.

One of my issues with the game, was your AI team doing whatever it wanted. I must admit, this has me more interested in Ravenfield.
